Our newest update for Shatter Crash hit the iTunes store today. With this release, we’re happy to announce Shatter Crash now supports iPhone devices!
What does this mean? Until this point Shatter Crash on iOS was an iPad only binary, so only people with iPads could enjoy it. However this latest release is a Universal Binary capable of running on iPad and iPhone. So the good news is anyone who purchased the iPad version will automatically be able to play on their iPhone/iPod devices. If you go to the Shatter Crash store page with your iPhone/iPod, you should have the option to download it. If it only gives you the option to ‘Buy’, then never fear, just hit buy and enter your credentials. Apple will automatically grant access if you previously purchased it, I confirmed this myself several minutes ago. Your account will not be charged if you ‘Buy’ the iPhone version of Shatter Crash and previously purchased it when it was iPad only.
To celebrate Shatter Crash arriving on iPhone, we’re holding a 50% off sale for the next week. So grab it for your iOS device!
This one kinda slipped by us, so apologies for the late notice. Shatter Crash has been approved and is now available on the Amazon App Store for Android! Get it for your Kindle Fire HD for 50% off this week!
We wanted to show off a fresh batch of screenshots of Shatter Crash for Android for your enjoyment. These were taken running on a first generation Nexus 7 and they look gorgeous!
We’re planning to release Shatter Crash for Android on the Google Play store in about a week. Additionally we plan to release Shatter Crash on the Amazon AppStore for Android shortly after that, although we don’t have a firm date yet.
January was a busy month, but we’re happy to finally let everyone know Shatter Crash is coming to Android in the very near future!
The plan is to initially release Shatter Crash for Android on Google Play, then follow with a release on the Amazon AppStore for Android. We don’t have a firm release date set for the Google Play or Amazon AppStore releases yet, but the goal is to release by mid-February!